![]() ![]() You can also go back and replay any match you have already completed. ![]() It's presented quite well with you moving your character from space to space in each chapter. Matches for single player are broken into chapters and then further broken down into main matches, which progress the story, and side matches, usually involving the opponent you just battled with a twist of some sort. NPCs in the game are a tad flat but do grow on you a bit as you play. The story itself is relatively simple, but does have its twists and turns. Found by the Free Bats, a rebel group intent on fleeing the city and finding freedom outside its gates, you join them and hope to uncover your own past. ![]() The Count has locked the city gates and is wiping out all of the Cepters that remain within. After the tutorial quests, you are presented with the story for the game. This serves as an introduction to the core mechanics of the game. In Quest mode, you are a Cepter with no memory of who you are, apart from your name, let alone your abilities as a Cepter. There are various game modes but most are locked until you reach certain points in the Quest mode of the game. In Culdcept Revolt, you assume the role of a Cepter, a person with magical powers that can bring to life cards from decks you create called Books. ![]()
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